

Immersive Weapons also adds Goldbrand and follows the example of Oblivion, base damage a little higher than a daedric sword, but LotD Goldbrand's base damage is approx that of a daedric greatsword, though being onehanded, so pretty out of proportion.

In Oblivion the base damage of Goldbrand was a little better than a daedric sword. It also includes several new quest lines and a player home. It adds a museum in Solitude where you can store and display many items from the vanilla game as well as those added by the mod. The sword of Ancient Tongues had a base damage way beyond daedric, but was nerfed at one point. Legacy of the Dragonborn (Dragonborn Gallery) is a mod created by icecreamasassin for The Elder Scrolls V: Skyrim.

And in some cases balancing is just horrible. In a lot of cases there's no adequate challenge. A lot of powerful artifacts from previous games are integrated, so them being powerful is ok, but they are often way too easy to get, the mentioned ring in the Whiterun hall of dead is a good example. Support for Requiem is not high on the priority list.īalancing is an issue with LotD even in vanilla. ICA has a lot other stuff to take care of. (For example Requiem has the Aetherium Armor integrated, but the museum display will only work with the original not the Requiem version)Īlso the patch is a rather minimal patch, it's far from really dedicated. There are no displays for Requiem content in LotD and Icecreamassassin has been asked more than once about this and has absolutely no intention to add any dedicated displays for Requiem.
